LlNavigateTo
| 首页 | 函数 | 事件 | 类型 | 操作符 | 常数 | Flow Control | Script Library | Categorized Library | Tutorials |
| 函数名 |
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| Function: llNavigateTo( vector pos, list options ); |
| 参数:
• vector pos – position in region coordinates for the character to navigate to. • list options – List of parameters to control the type of pathfinding used. |
| 返回值:
将物体导向该区域或邻近区域中的一个确定的位置。 |
| 注意事项 |
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注意事项
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| 示例 |
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示例一
vector last_touched_pos;
key last_touched_key;
default
{
state_entry()
{
llCreateCharacter([CHARACTER_DESIRED_SPEED, 50.0]);
}
touch_start(integer total_number)
{
last_touched_key = llDetectedKey(0);
last_touched_pos = llList2Vector(llGetObjectDetails(last_touched_key, [OBJECT_POS]), 0);
llNavigateTo(last_touched_pos, []);
llSetTimerEvent(0.2);
}
timer()
{
vector last_touched_pos_now = llList2Vector(llGetObjectDetails(last_touched_key, [OBJECT_POS]), 0);
if ( llVecDist(last_touched_pos_now, last_touched_pos) > 1 )
{
last_touched_pos = last_touched_pos_now;
llNavigateTo(last_touched_pos, []);
}
}
}
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| 相关函数 |
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| llCreateCharacter
[[[llPatrolPoints]] |
| 相关事件 |
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| path update |