LlLoopSoundMaster
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函数名 |
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Function: llLoopSoundMaster( string sound, float volume ); |
参数:
• string sound – a sound in the inventory of the prim this script is in or a UUID of a sound • float volume – between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0) |
返回值:
播放附加声音循环在音量,声明它是一个同步主机。 |
注意事项 |
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注意事项
结果对象不会产生任何新的使用限制,如果资产被放置在 prims 库存中,则可能会产生这种限制。 |
示例 |
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// for an uploaded .wav file called "MasterLoop" in inventory llLoopSoundMaster("MasterLoop", 1.0); 下面的脚本可以添加到一个对象中,来切换一个 soundmaster 的开关。注意,脚本需要一个名为 masterloop 的声音,或者需要更改函数中的参数才能工作。 //This integer (actually a boolean) will be used to manage the toggle effect. integer soundState = FALSE; //Change MasterLoop to the sound clip you want to use. string soundClip = "MasterLoop"; default { state_entry() { //Displays red "OFF" as floating text above the prim llSetText("OFF", <1,0,0>, 1.0); } touch_start(integer num_detected) { //When touched, soundState inverts its current boolean value. 1 becomes 0, 0 becomes 1. soundState = !soundState; if(soundState) { //Run this code when entering soundState 'on' //Displays green "ON" as floating text above the prim llSetText("ON", <0,1,0>, 1.0); llLoopSoundMaster(soundClip, 1.0); }else { //Run this code when entering soundState 'off' //When touched, stop sound & display red "OFF" as floating text. llSetText("OFF", <1,0,0>, 1.0); llStopSound(); } } } |
相关函数 |
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llLoopSound--无限期地播放附加的声音
llPlaySoundSlave--播放过一次声音 |
相关事件 |
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