Template:Needs Translation/
函数名
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Function: key llDetectedOwner( integer number );
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参数:检测信息号的整数索引不支持负索引。
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返回值:返回对象所有者的键(UUID)。
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注意事项
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注意事项
- 如果数字超出界限,脚本继续执行,没有错误消息。
- 启用lldetect *函数的事件总是返回至少一个检测到的项。
- 如果没有检测到任何东西,则不引发检测事件。
- 检测事件的项检测参数最初不小于1。
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示例
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default
{
collision_start(integer num_detected)
{
string output =
"\nkey of colliding object's owner ... or the colliding avatar: " + (string)llDetectedOwner(0)
+ "\nkey of this object's owner: " + (string)llGetOwner()
+ "\nname of colliding object/avatar: " + llDetectedName(0)
+ "\nkey of colliding object/avatar: " + (string)llDetectedKey(0)
+ "\nkey of the prim containing this script: " + (string)llGetKey()
+ "\nkey of this object's root prim: " + (string)llGetLinkKey(LINK_ROOT);
llSay(0, output);
}
}
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相关函数
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llGetOwnerKey–llGetOwnerKey(llDetectedKey(number)) is the same as llDetectedOwner(number) only if the detected object is in the same region.
llGetOwner
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