“LlAdjustSoundVolume”的版本间的差异
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|示例= | |示例= | ||
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<pre> | <pre> | ||
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default | default | ||
{ | { | ||
− | + | state_entry() | |
{ | { | ||
− | + | llListen(42, "", llGetOwner(), ""); | |
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} | } | ||
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− | + | listen(integer chan, string name, key id, string msg) | |
− | + | { | |
− | + | float value = (float)msg; | |
− | { | + | llAdjustSoundVolume(value); |
− | + | llOwnerSay("Volume set to: " + (string)value + " of 1.0"); | |
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− | llOwnerSay(" | ||
} | } | ||
} | } | ||
</pre> | </pre> | ||
− | |相关函数= | + | |相关函数=无 |
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2020年3月2日 (一) 12:45的版本
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{{函数详情
|函数名=Function: llAdjustSoundVolume( float volume );
|参数= 参数:• float
volume
–
between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0)
|返回值= 返回值:Adjusts volume of attached sound.
|注意事项=This function causes the script to sleep for 0.1 seconds.
|示例=
default { state_entry() { llListen(42, "", llGetOwner(), ""); } listen(integer chan, string name, key id, string msg) { float value = (float)msg; llAdjustSoundVolume(value); llOwnerSay("Volume set to: " + (string)value + " of 1.0"); } }
|相关函数=无