“LlGetAnimation”的版本间的差异
(创建页面,内容为“{{LSL Header|ml=*}}{{LSLC|Keywords}}{{LSLC|Flow Control}}{{LSLC|}} {{函数详情 |函数名 = Function: string llGetAnimation( key id ) |参数= 参数:key id…”) |
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{{函数详情 | {{函数详情 | ||
|函数名 = Function: string llGetAnimation( key id ) | |函数名 = Function: string llGetAnimation( key id ) | ||
− | |参数= 参数:key | + | |参数= 参数:key id–化身在同一区域的UUID |
|返回值= 返回值:返回一个字符串,它是当前正在播放的化身id的运动动画的名称。见下表。 | |返回值= 返回值:返回一个字符串,它是当前正在播放的化身id的运动动画的名称。见下表。 | ||
2021年8月29日 (日) 02:39的最新版本
首页 | 函数 | 事件 | 类型 | 操作符 | 常数 | Flow Control | Script Library | Categorized Library | Tutorials |
函数名 |
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Function: string llGetAnimation( key id ) |
参数:key id–化身在同一区域的UUID |
返回值:返回一个字符串,它是当前正在播放的化身id的运动动画的名称。见下表。 |
注意事项 |
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注意事项
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示例 |
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/ A simple animation override example. // Make the avatar run in mid-air when jumping. key gOwner; // the wearer's key string gLastAnimation; // last llGetAnimation value seen // User functions Initialize(key id) { if (id == NULL_KEY) { // detaching llSetTimerEvent(0.0); // stop the timer } else { // attached, or reset while worn llRequestPermissions(id, PERMISSION_TRIGGER_ANIMATION); gOwner = id; } } // Event handlers default { state_entry() { // in case the script was reset while already attached if (llGetAttached() != 0) { Initialize(llGetOwner()); } } attach(key id) { Initialize(id); } run_time_permissions(integer perm) { if (perm & PERMISSION_TRIGGER_ANIMATION) { llSetTimerEvent(0.25); // start polling } } timer() { string newAnimation = llGetAnimation(gOwner); if (gLastAnimation != newAnimation) { // any change? if (newAnimation == "Jumping") { // You can stop the built-in animation if you like, if // it might interfere with your own. Be aware that an // avatar can become stuck, and some llGetAgentInfo results // can be inaccurate, if you stop built-ins indiscriminately. // Always test. // // llStopAnimation("jump"); llStartAnimation("run"); } else if (gLastAnimation == "Jumping") { // just finished jumping // "run" is looped, so we have to stop it when we are done. llStopAnimation("run"); } gLastAnimation = newAnimation; // store away for next time } } } |
相关函数 |
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llGetAgentInfo |
相关事件 |
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无 |