“LlAddToLandBanList”的版本间的差异
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* float [[hours]] | * float [[hours]] | ||
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− | * | + | *该函数会导致脚本休眠0.1秒 |
− | * | + | *必须由岛屿的使用者使用该函数. |
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[[llResetLandPassList]] | [[llResetLandPassList]] | ||
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2021年8月16日 (一) 08:38的最新版本
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函数名 |
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Function: llAddToLandBanList( key avatar, float hours ); |
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注意事项 |
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示例 |
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示例1
// This is not a complete solution, requires full avatar names to work - even for unbanning someone! // This is meant only as an example of the land ban and pass management functions. // free to copy, use, modify, distribute - just don't ask me to debug your modified code. ;-) // // Commands are: // /5 ban:full_avatar_name // /5 tempban:full_avatar_name // /5 unban:full_avatar_name // /5 pass:full_avatar_name // /5 unpass:full_avatar_name // /5 clearban // /5 clearpass string command; default { state_entry() { llListen(5, "", llGetOwner(), ""); } on_rez(integer param) { llResetScript(); } listen(integer chan, string name, key id, string message) { if (command != "") { llOwnerSay("Sorry, still processing last command, try again in a second."); } list args = llParseString2List(message,[":"],[]); command = llToLower(llList2String(args,0)); if (command == "clearbans") { llResetLandBanList(); } if (command == "clearpass") { llResetLandPassList(); } else { llSensor(llList2String(args,1),NULL_KEY,AGENT,96,PI); } } no_sensor() { command = ""; } sensor(integer num) { integer i = 0; for (; i < num; ++i) { if (command == "ban") { // Ban indefinetely llAddToLandBanList(llDetectedKey(i),0.0); } if (command == "tempban") { // Ban for 1 hour. llAddToLandBanList(llDetectedKey(i),1.0); } if (command == "unban") { llRemoveFromLandBanList(llDetectedKey(i)); } if (command == "pass") { // Add to land pass list for 1 hour llAddToLandPassList(llDetectedKey(i),1.0); } if (command == "unpass") { llRemoveFromLandPassList(llDetectedKey(i)); } } command = ""; } } |
相关函数 |
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llAddToLandPassList
llRemoveFromLandBanList [llRemoveFromLandPassList]] llResetLandBanList llResetLandPassList |
相关事件 |
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