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	<id>http://i.bnu.edu.cn/wiki/index.php?action=history&amp;feed=atom&amp;title=LlDetectedTouchUV</id>
	<title>LlDetectedTouchUV - 版本历史</title>
	<link rel="self" type="application/atom+xml" href="http://i.bnu.edu.cn/wiki/index.php?action=history&amp;feed=atom&amp;title=LlDetectedTouchUV"/>
	<link rel="alternate" type="text/html" href="http://i.bnu.edu.cn/wiki/index.php?title=LlDetectedTouchUV&amp;action=history"/>
	<updated>2026-06-01T06:20:47Z</updated>
	<subtitle>本wiki的该页面的版本历史</subtitle>
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	<entry>
		<id>http://i.bnu.edu.cn/wiki/index.php?title=LlDetectedTouchUV&amp;diff=370&amp;oldid=prev</id>
		<title>2020年5月18日 (一) 11:35 Qmf</title>
		<link rel="alternate" type="text/html" href="http://i.bnu.edu.cn/wiki/index.php?title=LlDetectedTouchUV&amp;diff=370&amp;oldid=prev"/>
		<updated>2020-05-18T11:35:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-CN&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;2020年5月18日 (一) 11:35的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;第4行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第4行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{函数详情&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{函数详情&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|函数名 = Function: vector llDetectedTouchUV( integer index );&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|函数名 = Function: vector llDetectedTouchUV( integer index );&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|参数= &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;参数：integer index–Index of detection information index does not support negative indexes.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|参数= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;参数：整数索引—检测信息索引不支持负索引。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|返回值= &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;返回值：Returns a vector that is the texture coordinates for where the prim was touched. The x &amp;amp; y vector positions contain the horizontal &lt;/del&gt;(u) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp; vertical &lt;/del&gt;(v) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;texture coordinates respectively &lt;/del&gt;(&amp;lt;u, v, 0.0&amp;gt;)&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Like llDetectedTouchST, the interval of each component will be &lt;/del&gt;[0.0, 1.0] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unless the texture repeats are set to a non-default value. Increasing or decreasing the texture repeats of the face will change this interval accordingly. Additionally, unlike with llDetectedTouchST, changing a texture's rotation will change the results of this function.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|返回值= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;返回值：返回一个矢量，该矢量是prim被触摸的地方的纹理坐标。x和y矢量位置分别包含水平&lt;/ins&gt;(u)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;和垂直&lt;/ins&gt;(v)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;纹理坐标&lt;/ins&gt;(&amp;lt;u, v, 0.0&amp;gt;)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。与llDetectedTouchST类似，除非纹理重复被设置为非默认值，否则每个组件的间隔将为&lt;/ins&gt;[0.0,1.0]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;。增加或减少面部重复的纹理将相应地改变这个间隔。此外，与llDetectedTouchST不同的是，改变纹理的旋转会改变这个函数的结果。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|注意事项=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|注意事项=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;注意事项&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;注意事项&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If index is out of bounds the script continues to execute without an error message.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;如果索引超出界限，脚本将继续执行，不会出现错误消息。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;TOUCH_INVALID_TEXCOORD is returned when...&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;TOUCH_INVALID_TEXCOORD在…&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The avatar's viewer does not support face touch detection.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;头像查看器不支持面部触摸检测。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To check if face touch detection is supported check the return of llDetectedTouchFace.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;检查是否支持face touch检测，检查llDetectedTouchFace返回。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The touch has moved off the surface of the prim.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;触摸已经离开了表面的prim。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The touch happened too close to the edge of the face to determine a location.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;触摸太靠近脸的边缘，无法确定位置。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The event triggered is not a touch event.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;触发的事件不是触摸事件。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|示例=&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|示例=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qmf</name></author>
		
	</entry>
	<entry>
		<id>http://i.bnu.edu.cn/wiki/index.php?title=LlDetectedTouchUV&amp;diff=267&amp;oldid=prev</id>
		<title>Qmf：创建页面，内容为“{{LSL Header|ml=*}}{{LSLC|Keywords}}{{LSLC|Flow Control}}{{LSLC|}}   {{函数详情 |函数名 = Function: vector llDetectedTouchUV( integer index ); |参数= 参数…”</title>
		<link rel="alternate" type="text/html" href="http://i.bnu.edu.cn/wiki/index.php?title=LlDetectedTouchUV&amp;diff=267&amp;oldid=prev"/>
		<updated>2020-04-13T10:36:44Z</updated>

		<summary type="html">&lt;p&gt;创建页面，内容为“{{LSL Header|ml=*}}{{LSLC|Keywords}}{{LSLC|Flow Control}}{{LSLC|}}   {{函数详情 |函数名 = Function: vector llDetectedTouchUV( integer index ); |参数= 参数…”&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{LSL Header|ml=*}}{{LSLC|Keywords}}{{LSLC|Flow Control}}{{LSLC|}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{函数详情&lt;br /&gt;
|函数名 = Function: vector llDetectedTouchUV( integer index );&lt;br /&gt;
|参数= 参数：integer index–Index of detection information index does not support negative indexes.&lt;br /&gt;
|返回值= 返回值：Returns a vector that is the texture coordinates for where the prim was touched. The x &amp;amp; y vector positions contain the horizontal (u) &amp;amp; vertical (v) texture coordinates respectively (&amp;lt;u, v, 0.0&amp;gt;). Like llDetectedTouchST, the interval of each component will be [0.0, 1.0] unless the texture repeats are set to a non-default value. Increasing or decreasing the texture repeats of the face will change this interval accordingly. Additionally, unlike with llDetectedTouchST, changing a texture's rotation will change the results of this function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|注意事项=&lt;br /&gt;
注意事项&lt;br /&gt;
*If index is out of bounds the script continues to execute without an error message.&lt;br /&gt;
*TOUCH_INVALID_TEXCOORD is returned when...&lt;br /&gt;
**The avatar's viewer does not support face touch detection.&lt;br /&gt;
***To check if face touch detection is supported check the return of llDetectedTouchFace.&lt;br /&gt;
**The touch has moved off the surface of the prim.&lt;br /&gt;
**The touch happened too close to the edge of the face to determine a location.&lt;br /&gt;
**The event triggered is not a touch event.&lt;br /&gt;
&lt;br /&gt;
|示例=&lt;br /&gt;
示例1&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    touch_start(integer total_number)&lt;br /&gt;
    {&lt;br /&gt;
        integer face = llDetectedTouchFace(0);&lt;br /&gt;
        vector  touchUV   = llDetectedTouchUV(0);&lt;br /&gt;
 &lt;br /&gt;
//      ZERO_VECTOR (&amp;lt;0.0, 0.0, 0.0&amp;gt; ... the origin) is in the bottom left corner of the texture&lt;br /&gt;
//      touchUV.x goes across the texture from left to right&lt;br /&gt;
//      touchUV.y goes up the texture from bottom to top&lt;br /&gt;
 &lt;br /&gt;
        if (face == TOUCH_INVALID_FACE)&lt;br /&gt;
            llWhisper(PUBLIC_CHANNEL, &amp;quot;Sorry, your viewer doesn't support touched faces.&amp;quot;);&lt;br /&gt;
        else if (touchUV == TOUCH_INVALID_TEXCOORD)&lt;br /&gt;
            llWhisper(PUBLIC_CHANNEL, &amp;quot;Sorry, the touch position upon the texture could not be determined.&amp;quot;);&lt;br /&gt;
        else&lt;br /&gt;
            llSay(PUBLIC_CHANNEL, &amp;quot;llDetectedTouchUV(&amp;quot; + (string)touchUV + &amp;quot;)&amp;quot;&lt;br /&gt;
                    + &amp;quot;\ntouchUV.x = &amp;quot; + (string)touchUV.x&lt;br /&gt;
                    + &amp;quot;\ntouchUV.y = &amp;quot; + (string)touchUV.y);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
示例2&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
integer numberOfRows    = 12;&lt;br /&gt;
integer numberOfColumns = 12;&lt;br /&gt;
 &lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    touch_start(integer num_detected)&lt;br /&gt;
    {&lt;br /&gt;
        vector touchUV = llDetectedTouchUV(0);&lt;br /&gt;
 &lt;br /&gt;
//      ZERO_VECTOR (&amp;lt;0.0, 0.0, 0.0&amp;gt; ... the origin) is in the bottom left corner of the texture&lt;br /&gt;
//      touchUV.x goes across the texture from left to right&lt;br /&gt;
//      touchUV.y goes up the texture from bottom to top&lt;br /&gt;
 &lt;br /&gt;
        integer columnIndex = (integer) (touchUV.x * numberOfColumns);&lt;br /&gt;
        integer rowIndex    = (integer) (touchUV.y * numberOfRows);&lt;br /&gt;
        integer cellIndex   = rowIndex * numberOfColumns + columnIndex;&lt;br /&gt;
 &lt;br /&gt;
        llSay(PUBLIC_CHANNEL, &amp;quot;UV grid (&amp;quot; + (string)columnIndex + &amp;quot;, &amp;quot; + (string)rowIndex + &amp;quot;) --&amp;gt; cell &amp;quot; + (string)cellIndex);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|相关函数=&lt;br /&gt;
[[llDetectedLinkNumber]]			&lt;br /&gt;
[[llDetectedTouchFace]]		&lt;br /&gt;
[[llDetectedTouchST]]		&lt;br /&gt;
[[llDetectedTouchPos]]			&lt;br /&gt;
[[llDetectedTouchNormal]]			&lt;br /&gt;
[[llDetectedTouchBinormal]]			&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|相关事件=&lt;br /&gt;
[[touch_start]]	&lt;br /&gt;
[[touch]]	&lt;br /&gt;
[[touch_end]]			&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Qmf</name></author>
		
	</entry>
</feed>